Funding

Condense funding news – Bristol-based Condense Secures £500k in Funding

Jun 19, 2024 | By Team SR

Condense a virtual streaming company secures £500k in funding. This round was led by BBC's investment arm BBC Ventures BBC will also partner with Condense to use its technology within the New Music Portal, an initiative that aims to bring in younger audiences by creating virtual “game-like” 3D online environments.

Condense a virtual streaming company secures £500k in funding. This round was led by BBC's investment arm BBC Ventures BBC will also partner with Condense to use its technology within the New Music Portal, an initiative that aims to bring in younger audiences by creating virtual “game-like” 3D online environments.

SUMMARY

  • Condense a virtual streaming company secures £500k in funding
  • Condense developed Studio 5, a premium platform for live events, to introduce real material into virtual environments.

According to the BBC, viewers will not need specialised VR or spatial computing devices in order to enjoy live performances on the New Music Portal via a laptop or mobile device.

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An artist uses it's capture system while performing in a "capture area," which guarantees that every movement is recorded. The live performance is transformed into a three-dimensional simulation and broadcast into the virtual space, allowing viewers to watch it from every perspective.

Condense’s CEO Nick Fellingham commented: “This partnership positions BBC audiences at the very forefront of the evolution of what it means to be a music fan in an age where people all over the world can now come together in-game to experience live music. You can attend a gig with your cousin who lives hundreds of miles away and share a real moment with your favourite artist through the New Music Portal.”

About Condense

Condense developed Studio 5, a premium platform for live events, to introduce real material into virtual environments. Thanks to volumetric video, you can quickly generate amazing 3D content and broadcast it live to consoles, PCs, mobile devices, the web, virtual reality, and augmented reality.

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